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  • anything is more clever than zapp
  • and it can actually create games
  • well possibly not but i can make it do the random thing at least as well
  • i'll have to did the code out and review it but it's .net so you'd need mono which i need to test it on
  • dig out
  • or i can look at the java thing and try to upgrade that
  • even simple thing like abandoning games after x days and y turn would help
  • it's not something to be done today but if it'll make a difference it'll be worthy of a renewed effort
  • i'll give it a shot over the weekend
  • i've gone through that code tons of times but years ago
  • it probably won't be too hard to add some constraints like abandon after 200 rounds
  • and if the other player hasn't played in 2 weeks or something
  • i have to be honest me interest here was winding down. i haven't even played a game in months and i let all the bots and weewarspy just fall apart for various reasons
  • my interest
  • yeah i haven't played an actual game in years
  • pity about hexfray really that looked promising
  • what happened with it?
  • it just sort of stopped
  • the devs on hexfray is back..sort of and the game is working again
  • its still alpha though
  • oh so they're working on it again?
  • http://dev.hexfray.com/
  • it must've been 2 years since they started. janroman was talking about finishing in 2 weeks
  • yes.. but its hard to tell what they are actually working on
  • i don't dislike the guy he did some graphics for weewarspy but he didn't inspire me with faith
  • they got global chat to work now
  • iirc he was just a graphics guy and didn't write code and i've never spoken to whomever is doing the code for it
  • even so i think it was just the two of them
  • the other one i have spoken to is ondrej
  • every time i consider a project i just predict dwindling and death and it eating into my pub time
  • haha
  • call me a pessimist but i've seen it happen to so many projects specifically strategy games
  • you're a pessimist
  • and it's happened to my own projects case in point weewarspy
  • database got full and there weren't enough users and i'd sort of ceased to care
  • none of the problems are particular hard to solve but there's not a lot of motivation
  • I used to use weewarspy when it functioned
  • actually since i patched back to displaying the other day there have been a far few requests
  • but i can't tell if those are people are bots from the data i looked at
  • Long Live Weewar!
  • I've forgotten how to play... :-/
  • puh account still there good :D
  • working much better today. Now we have to wait for straggler to return.
  • 402 players have been online in past 7 days which isn't a bad recovery
  • however 215 of those are rank 1500 and look like new accounts. leaving only 187 players returned
  • Triing to wait before starting to clear boards.
  • well i's only been a few day, i'm sure more will follow
  • wish there was a way to alert 'em all
  • well you can wait until they're over time and send a notification
  • At least the current batch of bots seem to be starting a game with the same name, so it should be fairly easy to delete them.

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