Troopers can capture bases. Attack range: 1
strong vs Troopers
weak vs Heavy Tanks, Raiders
useless vs Subs, Ships, Aircraft
stronger on Forest, Mountain, Base
weaker on Swamp, Desert
extra
Capturing Troopers are vulnerable. They remain in the building.
strong vs
weak vs Most units
useless vs
extra
Heavy Troopers can capture bases. Attack range: 1
strong vs All Vehicles
weak vs Raiders
useless vs Ships
stronger on Forest, Mountain, Base
weaker on Swamp, Desert
extra
Raiders are very fast and have light armor. Attack range: 1
strong vs Troopers, Hovercraft
weak vs Tanks, Heavy Tanks
useless vs Berserkers, Aircraft
weaker on Forest, Swamp, Base
extra
Assault Artillery are fast and light armored. Attack range: 1-2
strong vs Troopers
weak vs
useless vs
weaker on Forest, Swamp, Base
extra
Tanks are fast and have good armor.
Attack range: 1
strong vs
weak vs
useless vs All Aircraft, Subs
weaker on Swamp, Forest, Base
extra
Heavy Tanks are slow and have strong armor.
Attack range: 1
strong vs Tanks, Raiders, Troopers
weak vs
useless vs All Aircraft, Subs
weaker on Swamp, Forest, Base
extra
Berserkers are slow and very strong armored.
Attack range: 1
strong vs Almost everything
weak vs Nothing known
useless vs All Aircraft, Subs
weaker on Swamp, Forest, Base
extra
Light Artillery can either move or attack. Attack range: 2-3
strong vs Troopers
weak vs Melee ranged opponents
useless vs All Aircraft, Subs
weaker on Swamp, Forest, Base
extra
Heavy Artillery can either move or attack. Attack range: 3-4
strong vs Ground based targets
weak vs Melee ranged opponents
useless vs All Aircraft, Subs
weaker on Swamp, Forest, Base
extra
DFAs are slow. Can either move or attack. Attack range: 2-5
strong vs Almost everything
weak vs Melee ranged opponents
useless vs All Aircraft, Subs
weaker on Swamp, Forest, Base
extra
Jets are very fast and are hard to hit. Can move, attack and move again. Attack range: 1
strong vs All Aircrafts
weak vs
useless vs Subs, Ships
extra
Bombers lay waste to ground targets. Can move, attack and move again. Attack range: 1
strong vs Most ground based targets
weak vs
useless vs Subs, Jets, Helicopters
extra
AA-Guns are a good defence vs. Aircraft. Attack range: 1-3
strong vs All Aircraft, Troopers
weak vs All else
useless vs
weaker on Swamp, Forest, Base
extra
Battleships carry heavy weaponry. Can move and then attack twice. Attack range: 1-4
strong vs Most units
weak vs Subs, Aircraft
useless vs
extra
Helicopters are deadly to Troopers. Attack range: 1
strong vs Lighter units
weak vs Jets
useless vs Subs
extra
Hovercraft work on water and land. Attack range: 1
strong vs Troopers
weak vs Tanks
useless vs Aircraft, Subs, Ships
extra
Speedboats are fast interceptors. Attack range: 1
strong vs Hovercraft
weak vs Ships, Aircraft
useless vs Subs
extra
Subs hunt Battleships. Attack range: 1-2
strong vs Battleships
weak vs Destroyers
useless vs All but Subs and Ships
extra
Destroyers are medium sized ships. Attack range: 1-3
strong vs Subs, Aircraft
weak vs
useless vs
extra
Cruisers are medium sized ships. Attack range: 1-3
strong vs Ships, Land units
weak vs Subs, Aircraft
useless vs
extra
Bases produce ground units and generate income. They can be captured by Troopers.
↑ Troopers
↓ Tanks
off limits Ships
Forests are great cover for Troopers.
↑ Troopers
↓ Tanks
off limits Hovercraft, Ships
Harbors produce ships and submarines. They can be captured by Troopers.
↑ Troopers
↓ Vehicles
off limits
Bridges let ground units cross open water while naval units can pass beneath.
↑
↓ Tanks, Troopers, Artillery
off limits
Bridges let ground units cross open water while naval units can pass beneath.
↑
↓ Tanks, Troopers, Artillery
off limits
Bridges let ground units cross open water while naval units can pass beneath.
↑
↓ Tanks, Troopers, Artillery
off limits
Mountains are restricted to Troopers and Aircrafts.
↑ Troopers
↓
off limits All other ground based units
Plains are neutral to all units.
↑
↓
off limits Ships
Airfields produce Planes and Helicopters. They can be captured by Troopers.
↑ All Aircraft
↓
off limits Ships
Deserts slow and weaken Troopers.
↑
↓ Troopers
off limits Ships
Repairshops help to repair ground based units. Units parked here will be vulnerable.
↑
↓ Every Unit
off limits Ships
Swamps are bad for most units.
↑ Hovercrafts
↓ All other ground based units
off limits Ships
Water
↑
↓
off limits All ground based units
Inspect terrains and units by moving your mouse over the map.