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		<title><![CDATA[Latest posts for the topic "Release: WeeWar Battle Calculator / simulator"]]></title>
		<link>http://weewar.com/forum/posts/list/5.page</link>
		<description><![CDATA[Latest messages posted in the topic "Release: WeeWar Battle Calculator / simulator"]]></description>
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				<title>Release: WeeWar Battle Calculator / simulator</title>
				<description><![CDATA[ Hey,<br /> <br /> Herby the official release of the weewar battle calculator. it uses binomial statistics and the info obtained from <a class="snap_shots" href="http://www.weewar.com/specifications" target="_blank" rel="nofollow">http://www.weewar.com/specifications</a> to calculate the expected results on a battle. It will also show the calculations made so if something gos wrong you can detect it early. <br /> [url]http://www.ibattler.com/weewar.php[/url]<br /> <br /> Made possible with the help of beetstreet (debugging) & Casaubon (bonus explaining)]]></description>
				<guid isPermaLink="true">http://weewar.com/forum/posts/preList/1513/23147.page</guid>
				<link>http://weewar.com/forum/posts/preList/1513/23147.page</link>
				<pubDate><![CDATA[Tue, 16 Aug 2011 00:37:21]]> GMT</pubDate>
				<author><![CDATA[ ShadowBot]]></author>
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				<title>Re:Release: WeeWar Battle Calculator / simulator</title>
				<description><![CDATA[ Also added the sourcecode for you guys to download. It containse the basic functions so you can easily create your own script. ]]></description>
				<guid isPermaLink="true">http://weewar.com/forum/posts/preList/1513/23148.page</guid>
				<link>http://weewar.com/forum/posts/preList/1513/23148.page</link>
				<pubDate><![CDATA[Tue, 16 Aug 2011 01:23:40]]> GMT</pubDate>
				<author><![CDATA[ ShadowBot]]></author>
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				<title>Re:Release: WeeWar Battle Calculator / simulator</title>
				<description><![CDATA[ Very nice. I love that you show the math.<br /> <br /> As opposed to the calculator on pluto's forge (<a class="snap_shots" href="http://www.plutosforge.com/blog/projects/weewar-battle-simulator" target="_blank" rel="nofollow">http://www.plutosforge.com/blog/projects/weewar-battle-simulator</a>)<br /> you show how many units one loses (versus how many are left). Not better or worse but one has to be aware of and get used to that.<br /> <br /> Only thing I like better on pluto's forge is the interface (clickedy-click on pretty images). <br /> <br /> But pluto's forge was down at some point this morning, so your site is very welcome and in my bookmarks. Thanks for your work!<br /> <br /> TD<br /> ]]></description>
				<guid isPermaLink="true">http://weewar.com/forum/posts/preList/1513/23149.page</guid>
				<link>http://weewar.com/forum/posts/preList/1513/23149.page</link>
				<pubDate><![CDATA[Tue, 16 Aug 2011 08:57:52]]> GMT</pubDate>
				<author><![CDATA[ thuldai]]></author>
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				<title>Re:Release: WeeWar Battle Calculator / simulator</title>
				<description><![CDATA[ thanks,<br /> <br /> Yea, i made the calculator mostly for myself. My strategy is basicly a credit strategy where i deside to attack someone if it is profitable (credit wise). thats why i show the units you lose and the cost associated with that]]></description>
				<guid isPermaLink="true">http://weewar.com/forum/posts/preList/1513/23150.page</guid>
				<link>http://weewar.com/forum/posts/preList/1513/23150.page</link>
				<pubDate><![CDATA[Tue, 16 Aug 2011 11:17:52]]> GMT</pubDate>
				<author><![CDATA[ ShadowBot]]></author>
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				<title>Re:Release: WeeWar Battle Calculator / simulator</title>
				<description><![CDATA[ looks great. i think i'd use this instead of my excel spreadsheet.<br /> <br /> a couple of notes:<br /> <br /> you might want to explain assault damage/defense damage as the expected damage the assaulting or defensing unit receives. i initially thought it was how much they would inflict.<br /> <br /> you can try calculating an expected damage based on the probabilities. like a trooper on plains attacking a trooper on swamp will inflict 5.52 damage (and take 4.04). makes it even easier to read if you don't want to know the exact probabilities.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://weewar.com/forum/posts/preList/1513/23152.page</guid>
				<link>http://weewar.com/forum/posts/preList/1513/23152.page</link>
				<pubDate><![CDATA[Tue, 16 Aug 2011 17:15:08]]> GMT</pubDate>
				<author><![CDATA[ beetstreet]]></author>
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				<title>Re:Release: WeeWar Battle Calculator / simulator</title>
				<description><![CDATA[ Thanks for the surgestions. I edited the file and applied it. <br /> <br /> Also included a in defense -&gt; attacker range check and if a unit is able to be on a specific terain.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://weewar.com/forum/posts/preList/1513/23153.page</guid>
				<link>http://weewar.com/forum/posts/preList/1513/23153.page</link>
				<pubDate><![CDATA[Tue, 16 Aug 2011 20:48:45]]> GMT</pubDate>
				<author><![CDATA[ ShadowBot]]></author>
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				<title>Re:Release: WeeWar Battle Calculator / simulator</title>
				<description><![CDATA[ very nice work sir!]]></description>
				<guid isPermaLink="true">http://weewar.com/forum/posts/preList/1513/23155.page</guid>
				<link>http://weewar.com/forum/posts/preList/1513/23155.page</link>
				<pubDate><![CDATA[Wed, 17 Aug 2011 09:33:15]]> GMT</pubDate>
				<author><![CDATA[ Weeseltown]]></author>
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				<title>Re:Release: WeeWar Battle Calculator / simulator</title>
				<description><![CDATA[ since pluto´s domain seems to be down, people might find this calculator even more helpfull than before]]></description>
				<guid isPermaLink="true">http://weewar.com/forum/posts/preList/1513/23748.page</guid>
				<link>http://weewar.com/forum/posts/preList/1513/23748.page</link>
				<pubDate><![CDATA[Fri, 4 Nov 2011 19:40:00]]> GMT</pubDate>
				<author><![CDATA[ Casaubon]]></author>
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				<title>Re:Release: WeeWar Battle Calculator / simulator</title>
				<description><![CDATA[ I hope so <img src="http://weewar.com/forum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> are all stats still up to date?]]></description>
				<guid isPermaLink="true">http://weewar.com/forum/posts/preList/1513/23771.page</guid>
				<link>http://weewar.com/forum/posts/preList/1513/23771.page</link>
				<pubDate><![CDATA[Tue, 15 Nov 2011 22:09:45]]> GMT</pubDate>
				<author><![CDATA[ ShadowBot]]></author>
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				<title>Re:Release: WeeWar Battle Calculator / simulator</title>
				<description><![CDATA[ What would make it much easier for me to use is if there were the corresponding pictures going along with the terrain and unit types.<br /> <br /> Unit types could even be arranged on the same 3-column grid that is used when buying units.<br /> <br /> No idea how hard that is to implement or attractive in any way to the creator of this calculator.<br /> <br /> Either way, a very useful tool, thanks for that!<br /> ]]></description>
				<guid isPermaLink="true">http://weewar.com/forum/posts/preList/1513/23774.page</guid>
				<link>http://weewar.com/forum/posts/preList/1513/23774.page</link>
				<pubDate><![CDATA[Wed, 16 Nov 2011 13:32:02]]> GMT</pubDate>
				<author><![CDATA[ thuldai]]></author>
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