Available playersTop players Chat Forum External sites: Wiki
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Does it only work for troops vs troops, or did I just not explore the function deeply enough?
I cannot find anything else then that, but to make it useful I would say you need to be able to pick the unit.... Cheers. |
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| as a search in the forum didn't produce a result: what exactly is the Battlesimulator? a greasemonkey script? | |
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mhmmm... thats exactly what it is: Weewar Greasemonkey Scripts on the wiki
There is a user manual there too. |
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aaaah a manual ( =
gooddie! |
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thx Streen
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the battle sim in the weewar suite is the only greasemonkey one with the updated unit specs. I have not yet updated the standalone script.
There is also a flash version here: http://www.plutosforge.com/blog/projects/weewar-battle-simulator. Again, it's specs have not been updated, but should still be accurate for the basic units at least |
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| Pluto, could you bring out an update for the gm. battle-simulator script | |
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I updated the stats array you can edit your script and paste this over the exsisting. Someone wanna double check my work? The specs page doesn't seem to be fully updated to the new stats, It may just be that the raider's air attack stat is the only thing not updated but I'd feel better if everything was double checked:
ar attackStats = new Array(); attackStats["antiair"] = [ 8, 3, 9, 3, 3, 3, 0, 4]; attackStats["004"] = [ 8, 6, 6, 6, 6, 0, 6, 6]; attackStats["battleship"] = [10, 14, 6, 14, 14, 4, 14, 14]; attackStats["007"] = [14, 16, 0, 14, 14, 0, 14, 14]; attackStats["bomber"] = [14, 14, 0, 14, 14, 0, 14, 10]; attackStats["010"] = [16, 14, 0, 14, 14, 0, 14, 4]; attackStats["destroyer"] = [10, 10, 12, 12, 12, 16, 10, 12]; attackStats["009"] = [12, 10, 0, 10, 10, 0, 10, 4]; attackStats["002"] = [ 6, 8, 6, 8, 8, 0, 8, 6]; attackStats["006"] = [10, 12, 0, 10, 10, 0, 10, 14]; attackStats["heli"] = [16, 10, 6, 12, 12, 0, 8, 10]; attackStats["hovercraft"] = [10, 6, 0, 8, 10, 0, 6, 8]; attackStats["jet"] = [ 6, 8, 16, 6, 6, 0, 6, 12]; attackStats["008"] = [10, 4, 0, 4, 4, 0, 4, 3]; attackStats["001"] = [ 6, 3, 0, 3, 3, 0, 3, 6]; attackStats["003"] = [10, 4, 0, 4, 8, 0, 4, 8]; attackStats["speedboat"] = [10, 6, 6, 10, 14, 0, 6, 6]; attackStats["sub"] = [ 0, 0, 0, 0, 0, 10, 16, 10]; attackStats["005"] = [10, 7, 0, 7, 7, 0, 7, 10]; attackStats["capturing"] = [ 0, 0, 0, 0, 0, 0, 0, 2]; |
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| cool. I went ahead and updated the file on userscripts too: http://userscripts.org/scripts/show/18446 | |
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thanks to both of you
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| That was fast! Thought I had an easy blog post tonight :-p | |
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| Can someone please add an pop up button so that I can calculate two battles (say I have two troopers to attack a heavy trooper with) and find out the end result after two attacks? | |
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WOOT. The specs on the flash one are updated now. Enjoy! Also, I can't tell you guys to click on the ads, but they are unobtrusively there to help defer server hosting costs, and any help will be appreciated
This message was edited 1 time. Last update was at 02/07/2008 02:41:41 |
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Is there an updated stats/bank script out there? one that doesnt rely on
other (bigmap/etc) scripts being installed? if so - where to find please
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Ok Pluto, i just went ahead and made a tag for you http://weewartimes.com/
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