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How can I find out the possible movement options for a helicopter AFTER it has moved and attacked already?
It seems that a call to "movementOptions" gives a regular movement and not the expected 1 away movement. |
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The next patch will allow to ommit the type attribute and thereby receive movement options of an existing unit.
This message was edited 1 time. Last update was at 17/02/2009 14:46:55 |
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| I have written code to simulate it. So my need is now gone, but I guess it will be good for others | |